Technical Project/ Product manager with 10 years of experience in the game industry. Have both operational and product experience.
Managing diverse teams across various clients, specializing in online gambling products such as slots and board games. Proficient in strategic planning, adept at people management, and skilled in project estimations.
I was working with architectural visualization projects. Converting libraries from V-ray to Unreal engine.
As Technical Project Manager in WGames I have managed art team and Unity client team. Worked at Neverland Casino application and delivered content and new features.
For 2 years, I am worked on Bingo Blitz. This is 6 years old project with incredible amount of content, where I responsible for following things:
Relocate project from another studio, where it developed for 4 years. Create documentation about all assets and technologies in game Create specification and documentation for new art team
Provide new production team all specs, restrictions and possibilities to continue provide best quality content and features.
Creating new multiplatform client on playtika internal engine. Still in progress. Supporting two clients, and creating documentation and specs for moving from old one to new one for art and product team.
Consulting all departments about all possibilities and technologies.
I supported a studio located in a different country working on a different slot game. I was responcible for:
Managing machine factory team: developers, technical artist, QA, designer. Creating mockups and review with producer for all slot games
Delivering new slots for application
Working with different studios in Isarael and Ukrane
I worked on Slotomania creating new client based on Playtika internal engine and did the following:
Managing team of technical artist, splitting tasks, sprint planning, controlling quality of assets.
Creating mockups and reviewing with producer for all slot games.
Reassemble around a 1000 Adobe After Effects video projects (made by different studios during 3 years) in higher resolution, fixed all particles effects, and provided for
new client high quality video.
Creatinging documentation for all art involved in project
Transfer project pipeline and technologies to another studio, located in different country; teach their team to work with new pipeline and technologies.
Project Management
Leadership
Scrum
Agile
Strategic Planing
Strong Communicational Skills
Game Development
Gambling