Summary
Overview
Work History
Education
Skills
Interests
Drawing (Hand drawn, Digital, Pixel-Art), 2D Animation (Hand drawn, Pixel-Art)
Timeline
Generic

Giorgos Tsolakidis

Games Programmer, Game Designer
Thessaloniki

Summary

Creative Game Designer adequately experienced at shifting ideas to prototypes and content. Pivotal assessment of self-coded elements to ascertain content quality and effectiveness. Astute guidance through planning, collaboration and in-person implementation to reduce troublesome instances. Resourceful logging of design and presentation flaws to streamline complex game design process.

Overview

1
1
year of professional experience
1
1
year of post-secondary education
3
3
Languages

Work History

Game Programmer, Game Designer

Aristotle University of Thessaloniki
Thessaloniki
2021.02 - 2022.06
  • Developed software elements and coding bases for university game programs.
  • Helped design the levels and mechanics for the aforementioned games.
  • Edited files and line codes for direct incorporation into game builds.
  • Worked with other game developers/designers in small teams to solve multiple code and design related issues.

Education

High School Diploma -

Aristotle College Gymnasium
`Thessaloniki, Greece
2019.09 - 2020.06

Skills

    Coding skills

Gaming design

Game prototypes

Interests

Games, Paintings, Animated Shows, Movies, Books

Drawing (Hand drawn, Digital, Pixel-Art), 2D Animation (Hand drawn, Pixel-Art)

When I'm working on my own personal projects (games), I like to make the assets for my games using apps such as Clip Studio Pro, Procreate or Aseprite. I draw, animate, configure them and then add them the game prototypes I'm currently enveloped with. Overall, I have over 2+ years worth of experience in drawing assets for my games projects.

Timeline

Game Programmer, Game Designer

Aristotle University of Thessaloniki
2021.02 - 2022.06

High School Diploma -

Aristotle College Gymnasium
2019.09 - 2020.06
Giorgos TsolakidisGames Programmer, Game Designer