Summary
Overview
Work History
Education
Skills
Websites
Accomplishments
Software
Languages
Interests
Timeline
Generic

Egor Arkhipov

Game Developer, Composer, Sound Designer
Tokyo

Summary

Video game developer, producer, game designer, and software specialist. I began my journey as a video game developer in 2019. Since then, I have been working on my large-scale project, Ale & Tale Tavern, which will be released in 2024. Combining the numerous skills acquired during my long career in the gaming industry as a composer and sound designer has given me the necessary experience and connections to develop my own product.

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Composer, sound designer, lead audio specialist, mentor, manager, and producer with 15 years of experience in the gaming industry. Hundreds of completed projects, including both gaming and non-gaming ventures. Experienced with small independent projects as well as massive globally recognized hits. Established a company, evolving from a solo composer to leading the most formidable sound team in Eastern Europe. Always at the forefront of creativity and technology, maintaining a passion for the craft throughout the years of work.

Overview

14
14
years of professional experience
5
5
years of post-secondary education

Work History

Founder, Game Developer

Scienart Games
06.2019 - Current
  • PC video game development. Current project: Ale & Tale Tavern
  • Creating game design for the product
  • Producing projects
  • Negotiating with publishers
  • Financing projects
  • Ensuring the final quality of the product, software code, player accessibility, sound design, and musical components of the product
  • Communicating with the gaming community, gaming press, and outsourcers to ensure the success of future products.

Founder/Audio Lead/Sound Designer/Music Composer

Scienart Media LTD.
09.2010 - Current
  • Direct management of a large team of composers and sound designers. Balanced and rational distribution of workload among team members, taking into account their best qualities.
  • Creating original musical video game compositions in various genres.
  • Recording and producing original sound effects for a wide range of diverse projects.
  • Constant collaboration with representatives from game studios to achieve the desired sound for game projects.
  • Developing and preparing the musical and sound vision for projects. Advocating for a specific perspective on the project's sound component.
  • Compiling technical briefs for composers and sound designers.
  • Ensuring quality control of produced materials.
  • Providing feedback to the team's composers and sound designers to achieve the target audio landscape and highest quality performance.
  • Studio recording of musicians for musical compositions, from solo performers to large ensembles and orchestras.
  • Preparing sheet music for subsequent studio recording.
  • Producing musical tracks for the team's composers.
  • Monitoring deadlines, quality, and technical specifications of projects in progress.
  • Working with voice actors, including task assignments, quality control, and post-processing of materials.
  • Personal voice acting work for several projects.
  • Implementing sound materials into game projects using FMOD. Creating sound architectures for projects, tuning, balancing, ensuring control and prioritization. Close collaboration with technical specialists on the game development side.
  • Providing ongoing audio, music, and technical support for a number of long-lasting game projects.
  • Training and developing the skills of sound designers and composers in the team, elevating employees' professionalism from junior specialists to leading experts.
  • Creating internal training documents, video courses, and conducting workshops.
  • Participating in conferences and exhibitions as a participant or expert.
  • Recruiting new specialists to the team, including composing test tasks, conducting interviews, and assessments.
  • Successful resolution of any contentious personal situations within the team.

Education

Bachelor of Science - Computer Science And Programming

Perm State University
09.2001 - 06.2006

Skills

Game Design

Project Management

Programming

Game Producing

Community Management

Contract Management

Operations Management

Excellent Communication

Problem-solving abilities

Music Composition

Sound Design

Field Recording

Mixing and Mastering

Orchestration

Team Management

Music Production

Accomplishments

LT Game Awards 2018 Winners: Murder in the Alps in nomination “Best Audio”, as well as “Best game for smart devices and the best game of the year”

Best Casual Game at Samsung 2021 Best of Galaxy Store Awards: Gardenscapes

AppStore Best of 2017: Real-Time Competition for C.A.T.S.

Google Play 2017: Game of the Year 2017 for C.A.T.S

Google Play 2017: Most Popular 2017 for C.A.T.S.

Nickelodeon Kids' Choice Awards 2017: Favorite Russian Mobile App for Cut the Rope: Magic

Kidscreen Awards 2017: Best Game App (Smartphone) for Cut The Rope: Magic

Tobby Awards 2015: Best iPad game: Board, Puzzle & Music for Cut the Rope 2

HollyWebs 2014: Finalist for Best Web Series: Comedy for "Om Nom Stories"

Design for Experience 2014: Finalist for User Experience: Consumer Product for Cut the Rope 2

The Webby Awards 2014: Official Honoree for Games: Handheld Devices for Cut the Rope 2

International Mobile Gaming Awards 2014: Finalist for Best Quickplay Game for Cut the Rope 2

“Om Nom Stories” received Honorable Mention in Branded Web Series Category

iKids Awards 2013: Best Web/App Series “Om Nom Stories”

Fishdom in 2016 entered the list of Top trending games in Google Play

In 2016 Gardenscapes entered the list of Best games on iPad Russia on App Store and also in category Most Irresistible on Google Play

In 2016 Gardenscapes named the game of the year on Facebook.

In 2018 Gardenscapes has won Mobile Game Awards in a nomination Best Game Management & Live Ops

Nominee on 13th IMGA Global: Gardenscapes

Nominee of 2019 Central and Eastern European Game Awards’ Best Narrative and Best Mobile Game categories (CEEGA): Murder in the Alps

Software

Cockos Reaper

Firelight Technologies FMOD

Languages

Russian
Native language

English

Advanced
C1

Japanese

Intermediate
B1

Russian

Proficient
C2

Interests

Formula 1, Movies, Videogames, Sports, Family, Foreign Cultures

Timeline

Founder, Game Developer

Scienart Games
06.2019 - Current

Founder/Audio Lead/Sound Designer/Music Composer

Scienart Media LTD.
09.2010 - Current

Bachelor of Science - Computer Science And Programming

Perm State University
09.2001 - 06.2006
Egor ArkhipovGame Developer, Composer, Sound Designer